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Stop the script - problem with myObject's rotation.

Hi, I would like to ask you for help! I need to stop my script when "myObject" rotation reaches 0 in X,Y and Z axis ( or it'll be close to that value, e.g. +-3 degrees ). Console shows me "Cannot convert 'void' to 'UnityEngine.Transform'.". I know what it means ;) , but I have no idea how to make my script working. Thanks a LOT and sorry for my English! :) JS #pragma strict private var h : float; private var v : float; var horozontalSpeed : float = 0.5; var verticalSpeed : float = 0.5; var myObject : GameObject; function Update() { if (Input.touchCount == 1) { var touch : Touch = Input.GetTouch(0); if (touch.phase == TouchPhase.Moved) { h = horozontalSpeed * touch.deltaPosition.x ; transform.Rotate( 0, h, 0 ); v = verticalSpeed * touch.deltaPosition.y ; transform.Rotate( -v, 0, 0 ); } } var myObjectPos : Transform = transform.Rotate(0, 0, 0); if (myObjectPos && transform.Rotate != myObjectPos.Rotate) { GetComponent(MoveBackRot).enabled = false; } }

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